HI WWW
First some music:
I was going to write about MR-VR headsets.. but this thought about RDR has been rattling around in head for a long time partner.
Some Background
The fanbase cried out, like wolves far from the night campfire.. for RDR1 on PC, but near going on ten years.. R* were pretty silent on the subject until one R* Dev broke the silence and revealed that the RAGE Engine version that R* San Diego used, was in-between versions and was custom to the studio at that time and could not be ported, as they no longer had access to that highly customized version.
Red Dead Redemption 2 was released for PC in November 2019.
Myself and my nephew are just getting round to completing this together.. we're about half way through.
GTA Trilogy Woes
I did indeed buy the GTA trilogy, pre-ordered from the R* client.. those games were a huge disappointment.. but also they were janky ports.
There are many reasons why to NOT port RDR.. and I agree with them all.. no, RDR1 should be rebuilt inside RDR2 using all those assists.. all that is needed is mission scripting and cutscenes.
Do it 'In-House' or Don't Bother..
R* have everything they need sitting there.. no need for new textures or mechanics.. it's all there already.. ready to continue the story of RDR.
Grove Street's effects were a joke that no one who paid for the game laughed at.. but if done in house at R*..one of their many many studios..probably R* San Diago.
Look at the AWESOME SAUCE FFVII remake on PC!
Yes it CAN be done right if done with love.
Red Dead: The Complete Collection
All rebuilt inside RDR2 engine with those assets.
In Order of play:
Red Dead Revolver: 1860
Red Dead Redemption: 1899
Red Dead Redemption: 1911
Red Dead Nightmare : 1914
I hope this interested you.. as it has been a quiet story I have been telling myself around this lonely campfire as I listen to those howls in my heart getting closer..
Dava